#766 · Fighting · Regulation M-A · Updated May 2026

Passimian in Pokemon Champions: Stats, Best Moveset & How to Get

Passimian is a hard-hitting physical Fighting-type in Pokemon Champions with a clean 120 Attack, useful 100 HP and a deep physical movepool. Its real draw in doubles is the Receiver ability, which inherits a fainted ally's ability, plus a momentum-friendly U-turn package. This guide covers Passimian's stats, type matchups, best moves, an SP spread, its role in Regulation M-A doubles, and how to get it.

Dex No.#766
TypeFighting
AbilitiesReceiver / Defiant
Evolves fromDoes not evolve
Egg groupsField
Height / Weight2 m / 82.8 kg
Best rolePhysical attacker · U-turn pivot

Base Stats

Passimian pairs a strong 120 Attack with a sturdy 100 HP and 90 Defense, but its 40 Special Attack and 60 Special Defense are clear weak points and the 80 Speed lands in a crowded middle tier. It is a physical attacker first and foremost — every set wants to be hitting with that 120 Attack, ideally after softening the field for it.

FormHPAtkDefSpASpDSpeBST
Passimian10012090406080490

Type Matchups

Weak to: Flying Psychic Fairy
Resists: Bug Rock Dark

Abilities

  • Receiver — when an ally faints, Passimian copies that ally's ability. In doubles this can hand it powerful traits like Intimidate, Drought or Swift Swim mid-game, which is the build-around niche.
  • Defiant — sharply raises Attack when any stat is lowered, punishing Intimidate, Snarl and Sticky Web. A great fit for the aggressive metagame.

Best Moveset

Passimian's physical pool is wide and aggressive. For Regulation M-A doubles, the standout options are:

Offensive pivot

  • Close Combat — its hardest-hitting Fighting STAB; pairs naturally with U-turn momentum.
  • U-turn — pivot out after a hit, keeping initiative and triggering Receiver swaps cleanly.
  • Knock Off — removes opposing items while chipping; superb utility in doubles.
  • Protect — doubles staple for scouting and stalling Tailwind/Trick Room turns.

Coverage attacker

  • Earthquake or Bulldoze — spread Ground coverage (mind your partner positioning).
  • Rock Slide — spread flinch pressure against the field.
  • Gunk Shot or Iron Head — hits Fairy- and Fairy/Steel-types that wall Fighting.

Other tools in its learnset include Bulk Up, Drain Punch, Superpower, Vacuum Wave (priority), Quick Guard, Taunt and Tera Blast.

Suggested SP Spread

With the Champions SP system (66 points, max 32 per stat), Passimian wants to lean into its Attack and Speed. Max Attack, then spend the rest on Speed to creep the 80-tier, with an Attack- or Speed-boosting Stat Alignment (and you can dump the lowered stat into Special Attack, which it never uses). Tune the final Level 50 numbers in the PikaChampions team builder.

Competitive Role in Regulation M-A

Passimian is an aggressive physical pivot whose ceiling is set by its two abilities. Defiant makes it a hard answer to the Intimidate and Snarl that flood doubles — drop its Attack and it punches back harder — while U-turn lets it grab momentum and rotate into a better matchup. Receiver is the spicy option: sacrifice a teammate with a strong ability and Passimian inherits it, which can flip a game state in formats where you can plan the order of your faints. It struggles against bulky Psychic- and Fairy-types and dislikes its low special bulk, so it appreciates Fake Out support and redirection to land Close Combat safely.

Evolution Line

Passimian does not evolve and it does not Mega Evolve — it is a standalone single-stage Pokemon.

How to Get Passimian in Pokemon Champions

  • Roster Ranch recruitment — available during the Regulation M-A season (around April–June 2026); permanently recruitable with Teammate Tickets.
  • Transfer via Pokemon HOME — move a Passimian from another title into Pokemon Champions.

Obtaining details via Game8.

Plan your Passimian build

Use the free PikaChampions team builder — full 263-Pokemon roster, SP calculator, coverage analysis, and team codes.

Open Team Builder →